Phoenix Hawk Dreadnoks Special Record sheet, generic.
PHX-7MARS “Dreadnoks Special”
Phoenix Hawk Dreadnoks Special
Mass: 45 tons
Tech Base: Mixed
Chassis Config: Biped
Dry Cost: 8,643,740 C-Bills
Total Cost: 8,644,740 C-Bills
Battle Value: 1,459
Chassis: Earthwerks PXH + Wing Endo-Steel
Power Plant: GM 270 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Rawlings 45
Jump Capacity: 240 meters
Armor: Durallex Light Ferro-Fibrous
Armament:
1 M.A.R.S. (IS) Snub-Nose PPC
2 Harmon (IS) Medium Lasers
2 M.A.R.S. (CL) Machine Guns
Manufacturer: M.A.R.S.
Primary Factory: Gibson
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac System C
Quirks:
* Improved Communications
* Jettison-Capable Weapon (Snub-Nose PPC)
* Nimble Jumper
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Equipment Type Rating Mass
——————————————————————————–
Internal Structure: Endo-Steel 75 points 2.50
Internal Locations: 1 HD, 1 CT, 1 LT, 1 RT, 2 LA, 1 RA
Engine: XL Engine 270 7.50
Walking MP: 6
Running MP: 9
Jumping MP: 6 (8) Standard
Jump Jet Locations: 3 LT, 3 RT 3.00
Heat Sinks: (CL) Double Heat Sink 10(23) 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV – 152 8.00
Armor Locations: 2 LT, 2 RT, 2 LA, 1 RA
CASE Locations: CT 0.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 14 21
Center Torso (rear) 6
L/R Torso 11 16
L/R Torso (rear) 6
L/R Arm 7 14
L/R Leg 11 22
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Equipment Location Heat Critical Mass
——————————————————————————–
(CL) Machine Gun RT 0 1 0.25
(CL) Machine Gun LT 0 1 0.25
(CL) Partial Wing LT/RT – 3/3 2.50
(IS) Snub-Nose PPC RA 10 2 6.00
A.E.S. RA – 2 1.50
2 (IS) Medium Lasers LA 6 2 2.00
A.E.S. LA – 2 1.50
A.E.S. RL – 2 1.50
A.E.S. LL – 2 1.50
@MG (200) CT – 1 1.00
Free Critical Slots: 2
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 15
6/8j 3 2 0 0 2 0 Structure: 2
Special Abilities: CASE, SRCH, ES, SEAL, SOA
Description
The “Dreadnoks Special” is the Dreadnoks custom Phoenix Hawk given to their ranking members. As many Dreadnoks are not the best pilots in the Inner Sphere, having learned “on the job” as pirates rather than in military academies, M.A.R.S. has built them with as many “shortcuts” and “help” as possible, while also testing various technologies they couldn’t “legally” test in the Inner Sphere, ranging from automatic drug injectors, actuator enhancements connected directly into the pilot’s brain and a partial wing.
Weapons and Equipment
The Dreadnoks Special takes inspiration from the old PHX-1, but replaces the Large Laser with a snub-nose PPC and mounts both medium lasers on the opposite arm. While most are built “right-handed”, a select few are built “left-handed”. A single of Clan-grade Machine Guns is mounted in each side-torso to take care of infantry threats.