Gunslinger “Wild Thing”
Mass: 85 tons
Chassis Config: Biped
Battle Value: 3,127
Chassis: Star League XT Endo-Steel
Power Plant: Vox 255 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: HildCo Lifters
Jump Capacity: 90 meters
Armor: Kevlar 5000 Standard Armor
Armament:
2 Poland Main Model C HAG-30s
4 Defiance B2M ER Medium Lasers
2 Defiance P5M Medium Pulse Lasers
1 Defiance A5L Micro Pulse Laser
1 Defiance Watchdog CEWS
Manufacturer: Defiance Industries
Communications System: Nashan Quartet ComSy
Targeting and Tracking System: Nashan Diana Mk II
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Equipment Type Rating Mass
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Internal Structure: Endo-Steel 130 points 4.50
Internal Locations: 1 CT, 1 LT, 3 RT, 1 LL, 1 RL
Engine: Fusion Engine 255 13.00
Walking MP: 3
Running MP: 5
Jumping MP: 3 Standard
Jump Jet Locations: 1 CT, 1 LL, 1 RL 3.00
Heat Sinks: Double Heat Sink 10(20) 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA R: SH+UA+LA
Armor: Standard Armor AV – 248 15.50
CASE Locations: LA, RA 0.00
CASE II Locations: 1 LA, 1 RA 1.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 27 34
Center Torso (rear) 19
L/R Torso 18 25
L/R Torso (rear) 11
L/R Arm 14 25
L/R Leg 18 32
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Equipment Location Heat Critical Mass
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Micro Pulse Laser HD 1 1 0.50
2 ER Medium Lasers RT 10 2 2.00
(R) Medium Pulse Laser RT 4 1 2.00
2 ER Medium Lasers LT 10 2 2.00
(R) Medium Pulse Laser LT 4 1 2.00
Watchdog CEWS LT 0 2 1.50
HAG-30 LA/RA 6 8/8 13.00
HAG-30 LA/RA 6 8/8 13.00
@HAG-30 (12) RT – 3 3.00
@HAG-30 (12) LT – 3 3.00
Free Critical Slots: 6
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 31
3j 5 4 3 0 4 3 Structure: 7
Special Abilities: WAT, ECM, CASEII, CASE, SRCH, ES, SEAL, SOA, FLK 3/2/2
Description
Wild Bill‘s Gunslinger doesn’t see much use, as he is generally more busy flying people in and out of orbit, but it would be a huge mistake to discount him. While more at ease behind a flight stick, in the cockpit of WIld Things, he can really make wild things happen to anyone who would fight him.